AI Insights · Timothy · July 2022
Top 5 Bubble Shooter Games in Oceania Q2 2022
Explore the performance of the top 5 Bubble Shooter games on unified platforms in Oceania during the second quarter of 2022, based on data from Sensor Tower.
During the second quarter of 2022, the top 5 Bubble Shooter games on unified platforms in Oceania showed varying trends in downloads, revenue, and active users. Here’s a closer look at their performance, with data sourced from Sensor Tower.
Bubble Witch 3 Saga saw a steady decline in weekly revenue, starting at approximately $22.3K at the end of March and dropping to around $14.1K by the end of June. Weekly downloads fluctuated, peaking at 1.7K in late April before settling at 1.5K in the final week of June. Active users showed a mixed trend, with numbers increasing to about 15.4K in late April before decreasing to 12.2K in mid-June, and then rising to 14.5K by the end of the quarter.
Bubble Pop Origin! Puzzle Game experienced a decline in weekly revenue from $7.7K at the end of March to $3.7K by the end of June. Downloads followed a similar downward trend, starting at 3.3K and falling to 1.3K. Active users decreased from 15.3K to around 9.5K by mid-June, with a slight rebound to 10.9K in the last week of June.
Bubble Shooter: Pop & Blast maintained a relatively stable weekly revenue, averaging around $4.8K to $5K throughout the quarter. Downloads saw a slight increase, from 1.2K in late March to 1.7K by the end of June. Active users showed steady growth, rising from 3.7K at the end of March to 4.1K by the end of the quarter.
Bubbles Empire Champions had consistent weekly revenue, fluctuating between $4.3K and $5.2K throughout the quarter. Weekly downloads were minimal, peaking at 341 in mid-April. Active users ranged from 8.4K to 10.9K, showing a mild decline over the quarter.
Bubble Shooter - Panda Pop! reported stable weekly revenue, averaging around $4.5K to $4.8K. Downloads started at 494 and increased to 626 by the end of June. Active users showed modest growth, starting at 1.4K and reaching 1.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.